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Maplestory M Mesos Is Far Ahead Of Other Games

  • January 31

    During the first three days following my solo, I have obtained a'total' out of Chaos Root Abyss drops of 150mil. To put this in perspective my income that is converted was 3bil per day. MaplestoryM Mesos 150mil (a pitiful 5% of that) isn't indicative of a low supply of items I would have (I attract fall mules in to all of my runs, and possess a limitless supply of these).

    It is simply because of the fact that these finish game drops are so common that their market looks like that of'best competition,' where the'willingness to take' for sellers is essentially zero since these items don't have any value at all to them.

    I got just zero Superior Engraved Gollux Pendants, and have soloed Hell Gollux 15 occasions. Had I obtained one and sold it for market price, which would be a meager 30 mil every day for killing Hell Gollux (coins excluded).

    Rather, according to empirical data, the fall rate of this pendant is around 2-3%, which is completely understandable because of the propensity of pay-to-win players to take themselves repeatedly in these boss runs. This percentage yields an output signal of 15-20mil per day, ignoring the coin drops.

    I've got eight Hard Magnus runs per week. However, Tyrant boots just don't sell anymore since literally any random person can leech their method to a pair of boots.I are treated exactly the same way (or worse, if the participant has higher variety ), as players that paid their way to high, even though it requires literally no maplestory m skill whatsoever to get to the top if you're spending out of pocket. No. Skill. At. All.


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