As you fight, you are going to Maplestory M Mesos receive more mesos, in addition to equipment relevant to your character's job. Useful items are made to be available through gameplay, therefore some items will not be available from the Money Shop, or will only be sold for mesos instead. Rather than buying what you need from other players along with the Cash Shop, you will earn it naturally through gameplay since you collect items and grow more powerful!
All of the jobs are getting ability rebalances to maximize their efficacy in relation to each other, thereby normalizing the playing field. This includes changes for ability cooldowns, buff durations and Final Attack skills. Every class will experience changes of any sort--whether it has additional functionality for some abilities, or even the addition/removal of other skills. Damage limitations, range, and hits per minute have been updated for quite a few skills.
Like Ability or Skill Points
The new Battle Analysis System permits you to buy Maplestory Mesos assess the damage done and mesos /expertise gained within a certain timeframe. You can even separate by complete damage, average damage or damage per skill, letting you study the very best skills and mixtures! Another brand new system, the Hyper Stat system, permits you to receive Hyper Stat Points beginning at Lv.
As you fight, you are going to Maplestory M Mesos receive more mesos, in addition to equipment relevant to your character's job. Useful items are made to be available through gameplay, therefore some items will not be available from the Money Shop, or will only be sold for mesos instead. Rather than buying what you need from other players along with the Cash Shop, you will earn it naturally through gameplay since you collect items and grow more powerful!
All of the jobs are getting ability rebalances to maximize their efficacy in relation to each other, thereby normalizing the playing field. This includes changes for ability cooldowns, buff durations and Final Attack skills. Every class will experience changes of any sort--whether it has additional functionality for some abilities, or even the addition/removal of other skills. Damage limitations, range, and hits per minute have been updated for quite a few skills.
Like Ability or Skill Points
The new Battle Analysis System permits you to buy Maplestory Mesos assess the damage done and mesos /expertise gained within a certain timeframe. You can even separate by complete damage, average damage or damage per skill, letting you study the very best skills and mixtures! Another brand new system, the Hyper Stat system, permits you to receive Hyper Stat Points beginning at Lv.