I'm glad that it's getting the attention that it deserves. Like the remaining modes, it's a tad sterile, but it is a far sight better than what's available in Madden and FIFA, which have seemingly abandoned MLB18 Stubs player style entirely in favour of storytelling. And it's nowhere close to the microtransaction tragedy that NBA 2K18 is now.
Last year's host debacle might have been the wake-up call Sony San Diego had
This isn't only from the trailer, but it ought to be dealt with however: MLB The Show 18's servers will be an integral component to see.
Online has always been touch and go with MLB The Display. Every entrance going back to the PS3 has been plagued by some sort of issue with lag or server connectivity, but last year was especially bad. Game effects took forever to cheap MLB The Show 18 Stubs sync, disconnects were rampant, and it was often impossible to even login. In a match leaning more heavily than ever on online elements, it was completely unacceptable.
This year Sony San Diego seems to be going the extra mile to be certain that it doesn't happen again. The studio recently held a closed alpha, and are working on ensuring processing is dispersed across multiple servers. Senior manufacturer Jason Villa told Game Informer,"We are taking benefit from what we saw from the closed alpha in terms of consumer's behaviors once they got online to write logical and smart load tests to replay that consumer experience."
I'm glad that it's getting the attention that it deserves. Like the remaining modes, it's a tad sterile, but it is a far sight better than what's available in Madden and FIFA, which have seemingly abandoned MLB18 Stubs player style entirely in favour of storytelling. And it's nowhere close to the microtransaction tragedy that NBA 2K18 is now.
Last year's host debacle might have been the wake-up call Sony San Diego had
This isn't only from the trailer, but it ought to be dealt with however: MLB The Show 18's servers will be an integral component to see.
Online has always been touch and go with MLB The Display. Every entrance going back to the PS3 has been plagued by some sort of issue with lag or server connectivity, but last year was especially bad. Game effects took forever to cheap MLB The Show 18 Stubs sync, disconnects were rampant, and it was often impossible to even login. In a match leaning more heavily than ever on online elements, it was completely unacceptable.
This year Sony San Diego seems to be going the extra mile to be certain that it doesn't happen again. The studio recently held a closed alpha, and are working on ensuring processing is dispersed across multiple servers. Senior manufacturer Jason Villa told Game Informer,"We are taking benefit from what we saw from the closed alpha in terms of consumer's behaviors once they got online to write logical and smart load tests to replay that consumer experience."