Think now is the time to Maplestory Mesos

    • Host
    June 12, 2018 1:57 AM EDT

    Now, my own suggestions. On conclusion game, because Panic only does 1 line and doing 1150%, looks near 4000 percent if I count combo attack, enrage and chance assault, I really think now is the time to Maplestory Mesos elevate cap harm on Panic, such as Marksman Snipe, so at least 400M MapleStory Mesos. Notably since Raging Blow does a lot of lines. In addition, I need add 1 more thing, I visit pro Heros who will do cap harm without dealing extra damage from Chance Attack ability. It can lose a bit of our time cuz we do much less lines 1 strike and we lose combo count, therefore lower electricity for few hits max. In order to keep restricted Hero doing endometriosis nevertheless, previous suggestions should be applied plus adding another impact on Chance Strike, raising cap harm by 25 percent, so same % as extra dmg, if Chance Attack extra damage effect is trigger.

    By applying all these hints, Hero will even have closer DPS at cap as quickly hitters. Additionally, Hero must be have greatest DPS not only uncapped, but also restricted. I find it odd to see people thinking they really believe weaker hitters but fast attack desever being stronger, this justification destroys the purpose of RPG aspect. Off-topic, a member of alliance, a DrK, desire warrior explorers with same Rush skill space, same one as Hero.

    We Maplers are Utilized to grinding for Maple Story 2 Mesos everything

    Maple has a great deal of events where you do some replicated task for "a opportunity to have" something great. We are having it today with all the Hunter's Club and Cassandra's Special Chocolate. We had it previously together with the Dark Lords of Doom, also at a slightly different way with all the Madhouse occasion (not a random reward but random characteristics in the maze).