However, I think Jagex have heard plenty about how the suggested mechanics are fairly unfair for people hoping to learn, so I dont expect that the boss death fees will stay the way they presented it in the OSRS gold blog post.
They need to figure out a system for irons though, I completely agree. I'd love to say"they do it for UIM so what the fuck?" However, I cant even imagine the stress of the game mode so I do not think its on the exact same level. I ended my grind for 99 thieving also had a 13m money pile. And only through miscellania and runes I dropped to 10m. I'm fine with paying for a charge to keep the equipment I grinded for, but when theres no opportunity for me to find anything but the alch worth for a product, I dont want to be paying more for something my own account doesn't have any influence on in the larger economy.
I think"bleed you dry" is somewhat severe, RS3 has had pretty severe death costs for several years and it's an insanely powerful gold sink. Wish to find out zulruh? Don't take fucking BIS in case you're expecting several deaths until you're minorly consistent and you'll make your money back fairly fast. Unbelievable that a community full of people who shout out ezscape for any QOL upgrade go into a full on anger when their precious pvm content is no longer 100% risk free (not counting dc's).
The OSRS Wiki has added a brand new batch of programs!
Well, we're pleased to announce we have an assortment of buy runescape mobile gold experience ability calculators. These could be used to calculate the items required from experience or your existing level to a particular goal level/experience point. To look at the calculators head over to this page for the particular new calculators or go to see the calculators we have available.
However, I think Jagex have heard plenty about how the suggested mechanics are fairly unfair for people hoping to learn, so I dont expect that the boss death fees will stay the way they presented it in the OSRS gold blog post.
They need to figure out a system for irons though, I completely agree. I'd love to say"they do it for UIM so what the fuck?" However, I cant even imagine the stress of the game mode so I do not think its on the exact same level. I ended my grind for 99 thieving also had a 13m money pile. And only through miscellania and runes I dropped to 10m. I'm fine with paying for a charge to keep the equipment I grinded for, but when theres no opportunity for me to find anything but the alch worth for a product, I dont want to be paying more for something my own account doesn't have any influence on in the larger economy.
I think"bleed you dry" is somewhat severe, RS3 has had pretty severe death costs for several years and it's an insanely powerful gold sink. Wish to find out zulruh? Don't take fucking BIS in case you're expecting several deaths until you're minorly consistent and you'll make your money back fairly fast. Unbelievable that a community full of people who shout out ezscape for any QOL upgrade go into a full on anger when their precious pvm content is no longer 100% risk free (not counting dc's).
The OSRS Wiki has added a brand new batch of programs!
Well, we're pleased to announce we have an assortment of buy runescape mobile gold experience ability calculators. These could be used to calculate the items required from experience or your existing level to a particular goal level/experience point. To look at the calculators head over to this page for the particular new calculators or go to see the calculators we have available.