The switch scape that is surplus is bad, and at levels. It was okay as it was just hybriding with hybrid gear (such as dks/kiln), but it has gone far too far. I feel some bosses should start giving rewards to reduce the OSRS gold need for switches. Like a ring-binder that will allow you to combine multiple rings together; or really usable and augmentable hybrid equipment (like what elite emptiness was supposed to combat before invention).
Nobody forces you to switch, people do it because they like getting better, eliminate all switches and bad pvmrs will remain bad, and great will remain great, there's aton of small things not switch wise that high-end pvmrs do this less skilled don't, things like squeezing in as much harm as you can while still nailing timings of mechanics such as tick ressing tick disturbance protecting, ss flicking decreasing the meals eaten therefore allowing for non brewed down stats or not losing adren from meals, kiting minions in telos so they could concentrate only on the supervisor, understanding the equipment choices they make at particular bosses, perk choices on specific sets etc..
Switching is not bad for runescape, micromanagement is good and helps people concentrate on multiple items at the same time, if you can not do it you don't need to, but that doesn't mean people who can do it shouldn't be able to.They should provide us runescape best way to make money more action bars and permit us to play how we need as we perform. Look the principal idea here is the vast majority of bosses may be done with the buttons, it is an enjoyable method of play for some or efficiency and just time.
The switch scape that is surplus is bad, and at levels. It was okay as it was just hybriding with hybrid gear (such as dks/kiln), but it has gone far too far. I feel some bosses should start giving rewards to reduce the OSRS gold need for switches. Like a ring-binder that will allow you to combine multiple rings together; or really usable and augmentable hybrid equipment (like what elite emptiness was supposed to combat before invention).
Nobody forces you to switch, people do it because they like getting better, eliminate all switches and bad pvmrs will remain bad, and great will remain great, there's aton of small things not switch wise that high-end pvmrs do this less skilled don't, things like squeezing in as much harm as you can while still nailing timings of mechanics such as tick ressing tick disturbance protecting, ss flicking decreasing the meals eaten therefore allowing for non brewed down stats or not losing adren from meals, kiting minions in telos so they could concentrate only on the supervisor, understanding the equipment choices they make at particular bosses, perk choices on specific sets etc..
Switching is not bad for runescape, micromanagement is good and helps people concentrate on multiple items at the same time, if you can not do it you don't need to, but that doesn't mean people who can do it shouldn't be able to.They should provide us runescape best way to make money more action bars and permit us to play how we need as we perform. Look the principal idea here is the vast majority of bosses may be done with the buttons, it is an enjoyable method of play for some or efficiency and just time.