Additionally, when creating an argument there ought to be a motive. It shouldn't be left for interpretation. As I explained, make a new area, it achieves the exact same objective of adding content that is fresh. Maybe extend the Eastern Islands and move in the Skull Region. Why it has to be wilderness because it does not look to that specific participant's RS gold playstyle currently I really don't see. As for other ideas, I would love to see more discussion around them. Personally I'm against the death cost version (I won't explain the reason ).
As for me, I'd really like to find the wilderness become secure PvP but items acquired in the wilderness have been lost, then from there expand the concept of Wilderness Warbands with certain"base camps" in the wilderness. You can take over these areas and defend them, and by doing so, benefits are provided. Other players are encouraged to siege them. This is not my entire suggestion but I've been attempting to form one to indicate. Asking for PvP to be removed is not any different than asking for content that is dead to be eliminated....because it's exactly that. We have a huge portion of RuneScape's landmass going to waste because it's a PvP zone.
If PvP were removed from there, it would free up a massive part of property to relocate content and declutter different areas of RuneScape. It would be no different than the decluttering Jagex did once they removed Mobilising Armies. They have attempted"fixing" the Wilderness at the past, by incentivizing gameplay there with exclusive training methods which yield quicker encounter. However, the end result is that PvPers turned to griefers who prey. Of course, that"fix" was piss-poor, but nobody who would like to"save" the Wilderness has produced a workable strategy to generate PvP (besides, of course, more tacky incentives that encourage griefing).
The simple fact of the matter is, people can't be forced by Jagex to PvP. For PvP there should be enough players who need it to exist. At this time, there aren't enough of these players, and also a"PvP Wilderness" isn't something players want or are interested in. Runescape gold 2107 should keep up to reflect the neighborhood that plays with it. Because most players do not PvP the PvP Wilderness is a model that is obsolete, and couple would deliberately risk riches while in there. Therefore, PvP ought to be disabled in the area.