One of the reasons RNG feels awful Maple M Mesos in

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    One of the reasons RNG feels awful Maple M Mesos in this game is because of most activities being time gated. Many people enjoy grinding one of 2 ways: 1 ). Grinding without constraints for as long as you need or two. Grinding to get a set amount of time to get a guaranteed result sooner or later. MS2 orders you to grind RNG in addition to RNG and you can only get numerous efforts until they say, sorry try again next week. It is also annoying when you are stuck in a tier 3 stone or a +12 weapon for two + weeks and keep neglecting without a feeling of progression, while viewing people in world chat get lucky daily.

    Btw this game is p2w at korea and we have exactly the same prices but not the meret p2w items they've, they also can get epic pets out of dungeons and we can't, chaos raids were made tougher on us for literally no reason too, I read one of those korean guides they simply tell you to buy about two billion mesos (you are able to swap merets for mesos in kms2) just so you can get up to pace with the remaining people playing.

    I have run FD 240 days for my own +15, I have never got wings in lube/rog or a kanduras, I am at 2k pet grabs without a epic, I have fine rolls and can clear up to cdev but the grind only comes back and even harder with legendary gear, it took me so long to acquire appropriate stats whom I do not even want to grind for longer legendaries. Gemstones will be the absolute worst part of the rng, the percent odds are only absurd and the sum you can do them is demoralizingly minuscule, about 4 tries a week which will likely all fail and everything you can do is just grind treva or guild coins for maybe 2-3 more attempts in the event that you grind for the entire week nonstop that is only insane, socketing I believe its largely fine except for the 500k meso fee on getting accessories which is just too much in my opinion.

    It is a huge rng meso sink which will just drive you broke because you were unfortunate, the worst part is that stone are in fact necessary for raids beyond cdev due to the absurd hp raise the supervisors obtained. When you push fail after neglect after fail to your players they simply get demoralized and quit, doesn't help there is literally no point in getting better gear, no gratification for whatever you do, whatever you can do it only chat with friends, shame everybody is just asocial in this game so nobody speaks, you can't find an actual communal guild, they are all super try tough and very unfun, somebody I understand reached rank 1 in cdev clears for a while, got recruited in a try hard guild and that only made them quit. ?

    Its funny, once I saw this announced and finally launching after hammering it Maplestory M Mesos for sale for a long time, I was decided NOT TO PLAY. I associate Nexon matches with safety and bot population. Has bot counters that are inadequate and a horribly skewed manipulation variable. Yet I got hauled into the match and was horrified as somebody who'd done localization.

     

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