I've run FD 240 days Maplestory M Mesos for my +15, I have not ever got horns in lube/rog or a kanduras, I'm at 2k pet catches and no epic, I have alright rolls and can clear up to cdev but the mill just comes back and even harder with legendary gear, it took me so long to get proper stats whom I don't even want to grind for longer legendaries. Gemstones will be the absolute worst aspect of this rng, the percent chances are just absurd and the amount you can do them is demoralizingly minuscule, about 4 tries a week that will likely all fail and everything you can do is simply grind treva or guild coins for perhaps 2-3 more tries in the event that you grind for the whole week nonstop that is just crazy, socketing I believe its mostly fine except for your 500k meso fee on getting accessories that's just too much in my opinion.
It is a huge rng meso sink that will only drive you broke because you're unfortunate, the worst part is that stone are in fact necessary for raids beyond cdev due to the absurd hp increase the supervisors obtained. When you push fail after fail after neglect to your players they just get demoralized and stop, doesn't help there's literally no point in getting better equipment, no gratification for anything you do, all you can do it only chat with friends, shame everybody is simply asocial in this game so nobody speaks, you can't find an actual communal guild, they're all super try hard and really unfun, somebody I know attained rank 1 in cdev clears for a while, got recruited in a try hard guild which only made them stop. ?
Its funny, when I saw this announced and eventually launching after hammering it for years, I was determined NOT TO PLAY. I associate and bot population that is heavy and Nexon matches. Every single game I have played has a horribly skewed exploitation variable and inadequate bot counters. Yet still, I have dragged into the match anyway, and was horrified as someone who had completed beta localization for MS1. I rolled a Priest as my main and was immediately worried that level cap can be attained in one day, ruining the value and accomplishment suspicions from being able to level up, and then the devs say the time gates and RNG would be to'make the game last longer' when they killed the very first thing makes a game sustain gamers.
After I struck Hard dungeons and had been doing them on multiple personalities, I noticed something Maple M Mesos else concerning about the RNG; many enchant rolls regardless of course are elemental resistances, typically 0.03%, making it a junk stat. And I got two weeks of double drops getting resistances. No Piercing, No Truth, not one for doing Chaos raids, REQUIRED. They claim they removed KR's microtransactions out of our match, then hide the fact that there are a number of things which were outright removed permanently. Notice the'lock stat' scrolls when enchants that are re-rolling doesn't exist? Were you aware identifying keys in KR gives heaps of potions instead of 200 B1 keys? Or you cant make your own potions withotu spending enormous quantities of stuff to revive 800 HP? Maybe this is Nexon's' second worst game I have played. Defeated by Riders of Icarus, where bots control every spawn. ?
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October 21, 2019- -
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